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the_explorer_s_tale [2015/03/05 11:54]
Jim White
the_explorer_s_tale [2015/12/21 12:36] (current)
Brent P. Newhall Added app
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-{{ :​printed_cover.jpg?​nolink&​200|}}[[wiki:​user:​brentnewhall|Brent]] came up with an idea for a panel to run at PAX East 2015: Build a World in an Hour. We talked about how to handle that without the whole thing devolving into Mad Max-style chaos and violence, and we ended up developing a game around the idea: //The Explorer'​s Tale//.+====== The Explorer'​s Tale ====== 
 +{{ :​printed_cover.jpg?​nolink&​200|}}[[wiki:​user:​brentnewhall|Brent]] came up with an idea for a panel to to pitch for PAX East 2015: Build a World in an Hour. We talked about how to handle that without the whole thing devolving into Mad Max-style chaos and violence, and we ended up developing a game around the idea: //The Explorer'​s Tale//.
  
-**First Print Version:** We finished the first version of the rules and printed out 111 copies to give away at PAX East. It has not yet been playtested, and we would welcome any feedback ​you're willing to share.+===== Download PDF ===== 
 +**[[http://​www.drivethrurpg.com/​product/​162667/​The-Explorers-Tale|Download a PDF at DriveThruRPG]]** and pay whatever ​you want (including $0.00).
  
-The PDF version is free, and downloadable here {{:the_explorer_s_tale.pdf|The Explorer'​s Tale}} (488 KB)+[[http://​rpg.drivethrustuff.com/​product/​162667/​The-Explorers-Tale|{{http://www.onebookshelf.com/​images/​banners/​banner-dtrpg.jpg}}]]
  
-Please let us know about your experiences with the game. Feel free to drop by the webchat and let us know how it went for you. We're always up for talking about games, and we'd love to hear about the worlds you create.+===== Download Android App ===== 
 +[[https://​play.google.com/​store/​apps/​details?​id=com.brentnewhall.explorerstale|{{http://​software.brentnewhall.com/​assets/​images/​explorers_tale_icon_big.png?​64 }}]] //The Explorer'​s Tale// is also available as [[https://​play.google.com/​store/​apps/​details?​id=com.brentnewhall.explorerstale|an app on the Google Play store]]. It's meant to be used in play as a guide for players. 
 + 
 +===== First Print Version ===== 
 +We finished the first version of the rules and printed out 111 copies to give away at PAX East. It has not yet been playtested, and we would welcome any feedback you're willing to share. 
 + 
 +Please let us know about your experiences with the game. Feel free to [[http://​webchat.gamerassembly.net|drop by the webchat]] and let us know how it went for you. We're always up for talking about games, and we'd love to hear about the worlds you create.
  
 If you have a writeup about playing the game and /or the world you created with //The Explorer'​s Tale//, please let us know and we'll link to it here. If you have a writeup about playing the game and /or the world you created with //The Explorer'​s Tale//, please let us know and we'll link to it here.
  
-**Licensing:** We've licensed //The Explorer'​s Tale// CC-BY, so feel free to hack, remix, fold, spindle, and mutilate the rules as long as you credit //The Gamer Assembly//. We'd also appreciate knowing about derivative games in addition to being mentioned in the credits.+===== Licensing ​===== 
 +We've licensed //The Explorer'​s Tale// ​under a [[http://​creativecommons.org/​licenses/​by/​3.0/​us/​|Creative Commons Attribution 3.0 United States License]] (CC-BY), so feel free to hack, remix, fold, spindle, and mutilate the rules as long as you credit //The Gamer Assembly//. We'd also appreciate knowing about derivative games in addition to being mentioned in the credits.
  
-**Possible upcoming articles:**+===== Possible upcoming articles ​=====
   * More discussion about framing the initial scene. Is this a new continent? A world? A system of planets?   * More discussion about framing the initial scene. Is this a new continent? A world? A system of planets?
   * Possible strategies for each of the three roles to create and overcome conflict successfully.   * Possible strategies for each of the three roles to create and overcome conflict successfully.
   * Fleshing out the roles, including more guidelines and tips for working with anonymous audience members.   * Fleshing out the roles, including more guidelines and tips for working with anonymous audience members.
   * Other topics as needed.   * Other topics as needed.

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