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The Weekly Assembly

On this page, we link to our blog posts of the week under At Home and other interesting links under Abroad. Every Monday morning around 7AM Eastern (Noon GMT), twwombat posts this page to, then clears it out for the next week.

At Home

Articles posted here on The Gamer Assembly.

  • April's Blog Theme at The Gamer Assembly is “Gaming Fools”, covering the outlandish, crazy, and over-the-top games and situations that grace every table at least once. Have a gonzo RPG article idea? Contact us for guest blogger opportunities!
  • The Call To Assembly, Volume 1, our collection of the first 2 months of Gamer Assembly posts is now available as a free PDF at RPG Now and as a not-free printed magazine at Lulu!


Content from people involved with The Gamer Assembly posted elsewhere across the Internet.

Notes From Abroad

Other interesting articles and cool links.
Wizards of the Coast went public with their announcement about the next edition of D&D on Monday 09 January 2012. We're collecting D&D Next links in our wiki. If we've missed any good ones that you've read, feel free to let us know in the comments or join us in the chat.

  • On Village Resource at Hack & Slash contains a great collection of links to online generators of all stripes. From names to descriptions to mottos to demographics to adventure seeds, take a look here for online shortcuts when creating towns.
  • Here's a quick and unpolished system to connect a player character to the game's setting with personal relationships from Rob Donoghue's Some Space To Think simply called An Idea. Looks like a great base for a more social RPG, and it can be used with almost any rules system.
  • Roleplaying Games About Evil at Deeper in the Game muses about how games that handle evil well always include some mechanism for compromising with evil with a quick decision in the moment that leads to regret. Also provides a great overview of some darkly-themed RPGs.
  • Why did old-school D&D steer clear of rules for social conflict involving the PCs? Social Combat is Asymetric at Untimately looks at both OD&D and the Moldvay Basic/Expert D&D rules to examine the extent of social conflict rules, then extends the line of thought to explain why they stopped where they did. Great analysis and spot on conclusions.


A roundup of roundups featuring links of interest to the tabletop RPG community. Please let us know about other weekly roundups in the comments!

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